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Tag: videogames

Godot Tutorial: Stopwatch

Since Godot's Timer node only counts down, you may want to have some sort of stopwatch to help record your timing in a racing game or speedrun. This Project's Difficulty level is: 1 Nodes You'll want: Label So far as I'm aware, the Timer node uses the delta (amount of time between each frame) variable … Continue reading Godot Tutorial: Stopwatch →

acadaver Uncategorized Leave a comment May 23, 2019July 29, 2019 1 Minute

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